Wednesday, April 15, 2015

Creating More Models in 2D

Over the past week I found myself creating more 2D sketches of my characters in different poses, which not only helped me improve my drawing skills for my first character, but also helped me draw them with expressions in motion.


With my first character, Domino, I realized that how I drew him was weaker compared to the other 3 characters I developed, especially him in motion. I made him a priority this time and focused on how his body moves and acts, as well as updating the shape of his paws. I made them less glove like and more of individual fingers.



The frog character went mostly unchanged and I tried to keep with his specific feel. I was using the older pictures I did of the character as reference. Same goes for the ball-like character I created, even if he's the simplest of everyone with just eyes and a body.



The snake character though I think helped greatly now that I can create his wing hands easily and I can understand his body structure. His expressions show a lot, and I feel like he's coming along more as a character. Given the four of them, I have high hopes for them in the future, especially with Domino so I can made his walk cycle for the final.

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